#026 - Simulation, Motor Racing and Esports

with Simon Feigl, Sales and Marketing Manager Motum Simulation

Topics:

0:00 – 5:20 Background and Introduction – SIM Racing
5:20 – 6:10 Team Owner, Sales and Marketing – Motum Simulation
6:10 – 8:30 Crossovers from SIM to Traditional Racing
8:30 – 9:20 Pathway to Entry into SIM Racing
9:20 – 11:00 Traditional Racing Starting at Go Karts, SIM Racing taking over grassroots
11:00 – 12:00 Budget for Racing
12:00 – 13:45 Governance for Esports SIM Racing
13:45 – 16:30 What makes a Racing Game an Esport? Broadcasting Tools
16:30 – 17:30 Different Simulators and Products
17:30 – 21:30 Buy-In to start SIM Racing
21:30 – 24:00 SIM racing attaching to Motorsport market, Bridging the gap
24:00 – 26:00 Training real world driver on simulation
26:00 – 30:00 Motum Simulation and Events
30:00 – 32:20 Gamers adoption for Simulation
32:00 – 35:30 SIMcade verse True Immersive simulations
35:30 – 39:00 Esports players racing across multiple games
39:00 – 41:30 Global Market and Traditional racing teams getting into Esports
41:30 – 43:00 Getting involved with other esports teams
43:00 – 45:30 Sponsorship from traditional Motorsport
45:30 – 47:50 Major roadblocks for Racing SIM Esports growing
47:50 – 49:00 Demographics for SIM Racing
49:00 – 49:50 Age of competitors and endurance
49:50 – 51:40 Community Hangout
51:40 – 53:30 What’s coming up in SIM Racing
53:30 – 57:00 The Future of Virtual Motorsport and SIMcade
57:00 – 59:30 SIM Racer beating Real Racer

Simon Feigl

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